Difference between revisions of "NBCC Location-based Object Management Framework for M-learning"
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− | As part of its research in both [[Nbcc_ca_mobi_iue | interconnected user experience]] and [[Nbcc_ca_mobi_edu | M-Learning]], the NBCC Mobile Technology initiative (MFTi) began an ongoing exploration of geo-spatial game play concepts | + | As part of its research in both [[Nbcc_ca_mobi_iue | interconnected user experience (IUE)]] and [[Nbcc_ca_mobi_edu | M-Learning]], the NBCC Mobile Technology initiative (MFTi) began an ongoing exploration of geo-spatial game play concepts that use mobile devices for learning. |
'''Research topics''' | '''Research topics''' | ||
− | '' | + | ''geospatial, m-learning'' |
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− | + | MFTi has developed several mobile app prototypes in an ongoing process of creating novel geo-spatial game play concepts that use mobile devices for learning. We have completed development of a framework that enables the creation, management, discovery, and interaction with learning objects in a geo-spatial context. This includes a Web service, a spatial object management sub-system, and Android and iOS clients. MFTi envisions the eventual release of a robust, publicly available version of this system for use by educational institutions and families. | |
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− | + | '''NBCC Team''' | |
+ | * Laura Melles & Danny Petley, NBCC Research Technicians & Alumni | ||
+ | * William McIver Jr., Ph.D., NSERC Industrial Research Chair in Mobile First Technology, Principal Investigator | ||
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+ | '''Funders''' | ||
+ | * New Brunswick Innovation Foundation – Research Technician Initiative | ||
+ | * National Sciences and Engineering Research Council - Industrial Research Chair for Colleges | ||
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Latest revision as of 06:11, 20 April 2017
The New Brunswick Community College – Centre for Applied Research in Mobile & Ubiquitous Computing
As part of its research in both interconnected user experience (IUE) and M-Learning, the NBCC Mobile Technology initiative (MFTi) began an ongoing exploration of geo-spatial game play concepts that use mobile devices for learning.
Research topics
geospatial, m-learning
MFTi has developed several mobile app prototypes in an ongoing process of creating novel geo-spatial game play concepts that use mobile devices for learning. We have completed development of a framework that enables the creation, management, discovery, and interaction with learning objects in a geo-spatial context. This includes a Web service, a spatial object management sub-system, and Android and iOS clients. MFTi envisions the eventual release of a robust, publicly available version of this system for use by educational institutions and families.
NBCC Team
- Laura Melles & Danny Petley, NBCC Research Technicians & Alumni
- William McIver Jr., Ph.D., NSERC Industrial Research Chair in Mobile First Technology, Principal Investigator
Funders
- New Brunswick Innovation Foundation – Research Technician Initiative
- National Sciences and Engineering Research Council - Industrial Research Chair for Colleges
Contact
William McIver Jr., Ph.D.
NSERC Industrial Research Chair in Mobile & Ubiquitous Computing
Centre for Applied Research in Mobile & Ubiquitous Computing
New Brunswick Community College
Centre for Applied Research in Mobile & Ubiquitous Computing URL: http://wiki.nbcc.mobi
E-mail: bill.mciver@nbcc.ca
Twitter: @mciverNBCC
Blog: http://mciver.mobi/
New Brunswick Community College URL: http://nbcc.ca
Media inquiries
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The New Brunswick Community College – Centre for Applied Research in Mobile & Ubiquitous Computing is supported by
the Natural Sciences and Engineering Research Council of Canada.